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https://gitlab.com/ryandwyer/perfect-dark
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Decompile viGetAspect
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+4
-7
@@ -2805,13 +2805,10 @@ void viSetAspect(f32 aspect)
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currentPlayerSetCameraScale();
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}
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GLOBAL_ASM(
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glabel func0000bdc8
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/* bdc8: 3c0e8006 */ lui $t6,%hi(g_ViData)
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/* bdcc: 8dced594 */ lw $t6,%lo(g_ViData)($t6)
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/* bdd0: 03e00008 */ jr $ra
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/* bdd4: c5c0000c */ lwc1 $f0,0xc($t6)
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);
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f32 viGetAspect(void)
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{
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return g_ViData->aspect;
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}
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GLOBAL_ASM(
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glabel func0000bdd8
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