mirror of
https://gitlab.com/ryandwyer/perfect-dark
synced 2026-07-27 14:49:59 -04:00
Decompile radarDrawProps
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@@ -91,14 +91,14 @@ void func0f182c98(void);
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void scenarioHtmReset(void);
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void scenarioHtmCallback14(struct chrdata *chr);
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u32 scenarioHtmCallback18(void);
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s32 scenarioHtmRadar(s32 value);
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Gfx *scenarioHtmRadar(Gfx *gdl);
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void scenarioPacChooseVictims(void);
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bool scenarioPacHighlight(struct prop *prop, u32 *colour);
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void func0f1845bc(void);
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u32 func0f1847b8(void);
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void scenarioPacCallback10(void);
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u32 scenarioPacCallback18(void);
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bool scenarioPacRadar2(s32 *displaylist, struct prop *prop);
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bool scenarioPacRadar2(Gfx **gdl, struct prop *prop);
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s32 menudialog00184ec0(u32, u32, u32 *);
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u32 func0f184fb0(void);
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u32 func0f18500c(void);
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@@ -182,16 +182,16 @@ void scenarioHtbReset(void);
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void scenarioHtbCallback10(void);
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void scenarioHtbCallback14(struct chrdata *chr);
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void scenarioHtbKill(struct mpchr *mpchr, s32 arg1, s32 *score, s32 *arg3);
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s32 scenarioHtbRadar(s32 value);
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bool scenarioHtbRadar2(s32 *displaylist, struct prop *prop);
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Gfx *scenarioHtbRadar(Gfx *gdl);
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bool scenarioHtbRadar2(Gfx **gdl, struct prop *prop);
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bool scenarioHtbHighlight(struct prop *prop, u32 *colour);
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void scenarioCtcInit(void);
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s32 scenarioCtcCallback08(void);
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void scenarioCtcCallback10(void);
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void scenarioCtcCallback14();
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void scenarioCtcKill(struct mpchr *mpchr, s32 arg1, s32 *score, s32 *arg3);
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s32 scenarioCtcRadar(s32 value);
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bool scenarioCtcRadar2(s32 *displaylist, struct prop *prop);
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Gfx *scenarioCtcRadar(Gfx *gdl);
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bool scenarioCtcRadar2(Gfx **gdl, struct prop *prop);
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bool scenarioCtcCallback2c(f32 arg0, struct coord *pos, s16 *arg2, struct prop *prop, f32 *arg4);
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s32 scenarioCtcGetMaxTeams(void);
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bool scenarioCtcIsRoomHighlighted(s16 room);
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@@ -201,18 +201,18 @@ void scenarioKohCallback44(s32 *arg0);
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void scenarioKohInit(void);
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void scenarioKohReset(void);
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void scenarioKohKill(struct mpchr *mpchr, s32 arg1, s32 *score, s32 *arg3);
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s32 scenarioKohRadar(s32 value);
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Gfx *scenarioKohRadar(Gfx *gdl);
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bool scenarioKohIsRoomHighlighted(s16 arg0);
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void scenarioHtmInit(void);
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s32 scenarioHtmCallback08(void);
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void scenarioHtmCallback10(void);
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void scenarioHtmKill(struct mpchr *mpchr, s32 arg1, s32 *score, s32 *arg3);
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bool scenarioHtmRadar2(s32 *displaylist, struct prop *prop);
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bool scenarioHtmRadar2(Gfx **gdl, struct prop *prop);
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bool scenarioHtmHighlight(struct prop *prop, u32 *colour);
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void scenarioPacInit(void);
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void scenarioPacReset(void);
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void scenarioPacKill(struct mpchr *mpchr, s32 arg1, s32 *score, s32 *arg3);
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s32 scenarioPacRadar(s32 value);
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Gfx *scenarioPacRadar(Gfx *gdl);
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s32 menuhandlerMpOpenOptions(u32 operation, struct menu_item *item, s32 *value);
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void scenarioCallback40(s32 *arg0);
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void scenarioCallback44(s32 *arg0);
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@@ -221,8 +221,8 @@ s32 scenarioCallback08(void);
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void scenarioReset(void);
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void scenarioCallback10(void);
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void scenarioCallback14(struct chrdata *chr);
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s32 scenarioRadar(s32 value);
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bool scenarioRadar2(s32 *displaylist, struct prop *prop);
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Gfx *scenarioRadar(Gfx *gdl);
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bool scenarioRadar2(Gfx **gdl, struct prop *prop);
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f32 scenarioCallback2c(f32 arg0, struct coord *pos, s16 *arg2, struct prop *prop);
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s32 scenarioGetMaxTeams(void);
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void scenarioCallback38(s16 arg0, s32 *arg1, s32 *arg2, s32 *arg3);
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@@ -118,8 +118,8 @@ void func0f18e558(void);
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u32 func0f18e57c(void);
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u32 func0f18e5ac(void);
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s32 teamGetIndex(s32 team);
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s32 func0f18e9ec(s32 arg0, struct prop *token, struct coord *dist, s32 colour, s32 arg4, s32 arg5);
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Gfx *radarDrawDot(Gfx *gdl, struct prop *prop, struct coord *dist, u32 colour, s32 arg4, s32 arg5);
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u32 func0f18f874(void);
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u32 func0f190060(void);
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Gfx *radarDrawProps(Gfx *gdl);
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#endif
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+2
-2
@@ -4418,8 +4418,8 @@ struct mpscenario {
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void (*unk14)(struct chrdata *chr);
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void *unk18;
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void (*killfunc)(struct mpchr *mpchr, s32 arg1, s32 *score, s32 *arg3);
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s32 (*radarfunc)(s32 value);
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bool (*radar2func)(s32 *displaylist, struct prop *prop);
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Gfx *(*radarfunc)(Gfx *gdl);
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bool (*radar2func)(Gfx **gdl, struct prop *prop);
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bool (*highlightfunc)(struct prop *prop, u32 *colour);
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bool (*unk2c)(f32 arg0, struct coord *pos, s16 *arg2, struct prop *prop, f32 *arg4);
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s32 (*maxteamsfunc)(void);
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