Decompile chrStartAnim

This commit is contained in:
Ryan Dwyer
2021-05-22 22:22:02 +10:00
parent b00087e884
commit 329c68e6cb
6 changed files with 74 additions and 138 deletions
+2
View File
@@ -121,6 +121,8 @@
* (ie. same as 0) or -2 for the last frame.
*
* endframe may be 0 or higher for that frame number, or -1 for the last frame.
*
* flags is expected to be a CHRANIMFLAG constant.
*/
#define chr_do_animation(animation, startframe, endframe, flags, transition, chr, animspeed) \
mkshort(0x000b), \
+8
View File
@@ -421,6 +421,14 @@
#define CHR_PRESET 0xfc
#define CHR_SELF 0xfd
#define CHRANIMFLAG_FLIP 0x01
#define CHRANIMFLAG_02 0x02
#define CHRANIMFLAG_HOLDLASTFRAME 0x04
#define CHRANIMFLAG_08 0x08
#define CHRANIMFLAG_10 0x10
#define CHRANIMFLAG_40 0x40
#define CHRANIMFLAG_80 0x80
// chr->flags
#define CHRFLAG0_CANT_ALERT_GROUP 0x00000001 // Don't set group alertness when becoming aware
#define CHRFLAG0_00000002 0x00000002 // Not used in scripts
+2 -2
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@@ -45,7 +45,7 @@ void chrAttackWalkChooseAnimation(struct chrdata *chr);
void chrAttackWalk(struct chrdata *chr, u32 speed);
void chrAttackRollChooseAnimation(struct chrdata *chr);
void chrAttackRoll(struct chrdata *chr, bool direction);
void func0f030ff8(struct chrdata *chr, u32 anim_id, f32 fstartframe, f32 fendframe, u8 flags, u32 transition, f32 result);
void chrStartAnim(struct chrdata *chr, s32 animnum, f32 startframe, f32 endframe, u8 flags, s32 arg5, f32 speed);
void func0f031254(struct chrdata *chr);
void func0f031384(struct chrdata *chr, struct var80065750 **arg1, bool arg2, s32 *firing, u32 entitytype, u32 entityid, u32 arg6);
void chrAttackAmount(struct chrdata *chr, u32 entitytype, u32 entityid, u32 arg3);
@@ -264,7 +264,7 @@ bool chrTrySurprisedOneHand(struct chrdata *chr);
bool chrTrySurprisedSurrender(struct chrdata *chr);
bool chrTrySurprisedLookAround(struct chrdata *chr);
bool chrTryKneel(struct chrdata *chr);
bool func0f03af44(struct chrdata *chr, u32 anim_id, f32 fstartframe, f32 fendframe, u8 flags, u32 transition, f32 result);
bool chrTryStartAnim(struct chrdata *chr, s32 animfnum, f32 startframe, f32 endframe, u8 flags, s32 arg5, f32 speed);
bool chrTryStartAlarm(struct chrdata *chr, s32 pad_id);
s32 chrConsiderGrenadeThrow(struct chrdata *chr, u32 entitytype, u32 entityid);
void chrTickKneel(struct chrdata *chr);
+2 -2
View File
@@ -1017,7 +1017,7 @@ struct act_stand {
struct act_anim {
/*0x2c*/ u32 unk02c;
/*0x30*/ u32 unk030;
/*0x30*/ bool holdlastframe;
/*0x34*/ u32 unk034;
/*0x38*/ u32 unk038;
/*0x3c*/ u32 unk03c;
@@ -1030,7 +1030,7 @@ struct act_anim {
/*0x4a*/ u8 flip;
/*0x4c*/ f32 startframe;
/*0x50*/ f32 endframe;
/*0x54*/ f32 unk054;
/*0x54*/ f32 speed;
/*0x58*/ f32 unk058;
};