Attempt to decompile viUpdateMode, and rename many VI symbols

This commit is contained in:
Ryan Dwyer
2021-10-10 20:51:42 +10:00
parent c760b45a6d
commit 329f3351f4
35 changed files with 676 additions and 502 deletions
+1 -1
View File
@@ -41,7 +41,7 @@ void currentPlayerDisplayDamage(void);
Gfx *hudRenderHealthBar(Gfx *gdl);
void currentPlayerSurroundWithExplosions(s32 arg0);
void currentPlayerTickExplode(void);
void viResetDefaultModeIf4Mb(void);
void viResetLoResIf4Mb(void);
s16 viGetFbWidth(void);
s16 viGetFbHeight(void);
bool is2PSharedViewport(void);