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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-08-13 20:14:45 -04:00
Attempt to decompile viUpdateMode, and rename many VI symbols
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+15
-15
@@ -10,19 +10,19 @@ void vi00009a90(void);
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void vi00009a98(void);
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void vi00009aa0(u32 arg0);
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Gfx *viRenderDebug(Gfx *gdl);
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void vi00009ab0(void);
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void vi00009b50(u8 *fb);
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void vi00009bf8(void);
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void viConfigureForLogos(void);
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void viConfigureForBanner(u8 *fb);
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void viConfigureForLegal(void);
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void viAllocateFbs(s32 stagenum);
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void viBlack(bool black);
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void vi00009ed4(void);
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void vi0000a044(void);
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void vi0000aa50(f32 arg0);
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void vi0000aab0(s32 arg0);
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u8 *viGetUnk28(void);
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u8 *vi2GetUnk28(void);
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void viUpdateMode(void);
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void viShake(f32 intensity);
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void viSetMode(s32 mode);
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u8 *viGetBackBuffer(void);
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u8 *viGetFrontBuffer(void);
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Vp *viGetCurrentPlayerViewport(void);
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u16 vi0000ab6c(void);
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u16 viGetPerspScale(void);
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Gfx *vi0000ab78(Gfx *gdl);
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Gfx *vi0000aca4(Gfx *gdl, f32 znear, f32 zfar);
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Gfx *vi0000ad5c(Gfx *gdl, Vp *vp);
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@@ -31,15 +31,15 @@ Gfx *vi0000b0e8(Gfx *gdl, f32 fovy, f32 aspect);
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Gfx *vi0000b1a8(Gfx *gdl);
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Gfx *vi0000b1d0(Gfx *gdl);
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Gfx *vi0000b280(Gfx *gdl);
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Gfx *func0000b2c4(Gfx *gdl);
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Gfx *viFillBuffer(Gfx *gdl);
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Gfx *viRenderViewportEdges(Gfx *gdl);
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void viSetBuf(s16 x, s16 y);
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s16 viGetBufX(void);
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s16 viGetBufY(void);
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void viSetXY(s16 x, s16 y);
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void viSetBufSize(s16 width, s16 height);
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s16 viGetBufWidth(void);
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s16 viGetBufHeight(void);
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void viSetSize(s16 width, s16 height);
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s16 viGetWidth(void);
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s16 viGetHeight(void);
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void viSetViewSize(s16 x, s16 y);
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void viSetViewSize(s16 width, s16 height);
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s16 viGetViewWidth(void);
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s16 viGetViewHeight(void);
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void viSetViewPosition(s16 left, s16 top);
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