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Decompile currentPlayerSetControlDef
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@@ -3,7 +3,7 @@
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#include <ultra64.h>
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#include "types.h"
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u32 func0f0c79f0(void);
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void currentPlayerSetControlDef(u32 controldef);
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u32 func0f0c7a00(void);
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void currentPlayerSetAutoAimY(bool enabled);
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bool currentPlayerIsAutoAimYEnabled(void);
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