Decompile currentPlayerSetControlDef

This commit is contained in:
Ryan Dwyer
2020-04-05 23:41:37 +10:00
parent af4ecb6e88
commit 36274d6402
3 changed files with 6 additions and 493 deletions
+1 -1
View File
@@ -3,7 +3,7 @@
#include <ultra64.h>
#include "types.h"
u32 func0f0c79f0(void);
void currentPlayerSetControlDef(u32 controldef);
u32 func0f0c7a00(void);
void currentPlayerSetAutoAimY(bool enabled);
bool currentPlayerIsAutoAimYEnabled(void);