Decompile menuOpenDialog and discover data argument for menu handlers

This commit is contained in:
Ryan Dwyer
2020-09-11 19:26:48 +10:00
parent 1b999547d8
commit 365541acfe
12 changed files with 256 additions and 392 deletions
+1 -1
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@@ -32,7 +32,7 @@ u32 func0f0f2928(void);
u32 func0f0f29cc(void);
u32 func0f0f2b2c(void);
u32 func0f0f2c44(void);
void func0f0f2cf4(struct menudialog *dialog, struct menuframe *arg1, struct menu *menu);
void menuOpenDialog(struct menudialog *dialog, struct menuframe *arg1, struct menu *menu);
void menuPushDialog(struct menudialog *dialog);
u32 func0f0f3220(s32 arg0);
u32 func0f0f33bc(void);
+1 -1
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@@ -58,7 +58,7 @@ u8 mpGetBodyUnk06(u8 bodynum);
s32 mpBodyGetMpHeadIndex(s32 bodynum);
u32 mpChooseRandomLockPlayer(void);
bool mpSetLock(s32 locktype, s32 playernum);
u32 mpGetLockType(void);
s32 mpGetLockType(void);
u32 mpGetLockPlayerNum(void);
bool mpIsPlayerLockedOut(u32 playernum);
void mpCalculateLockIfLastWinnerOrLoser(void);