Decompile musicHandlePlayEvent

This commit is contained in:
Ryan Dwyer
2021-10-31 20:09:50 +10:00
parent 1e2e530f04
commit 366314e633
7 changed files with 150 additions and 269 deletions
+1 -1
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@@ -2761,7 +2761,7 @@
#define MPWEAPON_SHIELD 0x25
#define MPWEAPON_DISABLED 0x26
#define MUSICEVENTTYPE_START 1
#define MUSICEVENTTYPE_PLAY 1
#define MUSICEVENTTYPE_STOP 2
#define MUSICEVENTTYPE_FADE 3
#define MUSICEVENTTYPE_STOPALL 4
+1 -1
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@@ -6,6 +6,6 @@
void func00039c80(N_ALCSPlayer *seqp, s16 volume);
void func00039cd0(ALCSPlayer *seqp);
void func00039e5c(N_ALCSPlayer *seqp, s32 arg1, s32 arg2, s32 arg3);
void func00039e5c(N_ALCSPlayer *seqp, s32 arg1, s32 arg2, u8 arg3);
#endif
+5 -5
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@@ -4,11 +4,11 @@
#include "data.h"
#include "types.h"
s32 musicHandleStartEvent(struct musicevent *event, u32 arg1);
s32 musicHandleStopEvent(struct musicevent *event, u32 arg1);
s32 musicHandleFadeEvent(struct musicevent *event, u32 arg1);
s32 musicHandleStopAllEvent(u32 arg0);
s32 musicHandleEvent5(struct musicevent *event, u32 arg1);
s32 musicHandlePlayEvent(struct musicevent *event, s32 result);
s32 musicHandleStopEvent(struct musicevent *event, s32 result);
s32 musicHandleFadeEvent(struct musicevent *event, s32 result);
s32 musicHandleStopAllEvent(s32 result);
s32 musicHandleEvent5(struct musicevent *event, s32 result);
void musicTickEvents(void);
void musicTick(void);
+1 -1
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@@ -23,7 +23,7 @@ void snd0000f67c(struct var80094ed8 *arg0);
void sndInit(void);
bool sndIsMp3(u16 soundnum);
bool snd0000fbc4(s16 arg0);
u32 snd0000fc48(void);
bool snd0000fc48(struct var80094ed8 *arg0, s32 tracknum);
u32 snd0000fd74(void);
void sndSetMusicChannelVolume(struct var80094ed8 *arg0, u16 volume);
void snd0000fe18(void);
+2 -2
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@@ -6134,7 +6134,7 @@ struct musicevent {
s16 volume;
u16 eventtype;
s16 id;
s16 unk16;
u16 failcount;
u16 numattempts;
};
@@ -6188,7 +6188,7 @@ struct var800a4ce8 {
};
struct var800aaa38 {
u32 tracktype;
s32 tracktype;
u32 unk04;
u32 unk08;
u32 unk0c;