Decompile currentPlayerGetWeaponOfChoice

This commit is contained in:
Ryan Dwyer
2020-10-08 18:02:22 +10:00
parent 8b1e143a5c
commit 38bc1367b4
3 changed files with 20 additions and 59 deletions
-1
View File
@@ -1042,7 +1042,6 @@
#define MAX_CHRWAYPOINTS 6
#define MAX_DANGEROUSPROPS 12
#define MAX_GUNHELD 10
#define MAX_LIFTS 10
#define MAX_MPCHRS (4 + MAX_SIMULANTS)
#define MAX_OBJECTIVES 10
+1 -1
View File
@@ -2472,7 +2472,7 @@ struct player {
/*0x186c*/ s32 equipmaxitems;
/*0x1870*/ u32 equipallguns;
/*0x1874*/ u32 equipcuritem;
/*0x1878*/ struct gunheld gunheldarr[MAX_GUNHELD];
/*0x1878*/ struct gunheld gunheldarr[10];
/*0x18f0*/ u32 magnetattracttime;
/*0x18f4*/ u32 angleoffset;
/*0x18f8*/ u32 buthist[10];