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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-07-29 07:32:16 -04:00
Decompile getNumCompletedMissions
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@@ -211,7 +211,7 @@ extern struct menu_dialog menudialog_weaponsavailable;
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extern struct menu_dialog g_SoloPauseMenuDialog;
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extern struct menu_dialog menudialog_196c8;
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extern struct menu_dialog menudialog_status;
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extern struct cutsceneentry cutscenetable[];
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extern struct cutscene g_Cutscenes[];
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extern struct cutscenegroup cutscenegrouptable[];
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extern struct menu_dialog g_CinemaMenuDialog;
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extern struct menu_dialog g_SelectMissionMenuDialog;
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@@ -22,7 +22,6 @@ char *invMenuTextWeaponName(struct menu_item *item);
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char *invMenuTextWeaponManufacturer(struct menu_item *item);
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char *invMenuTextWeaponDescription(struct menu_item *item);
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u32 func0f106508(void);
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u32 func0f1065c0(void);
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bool soloChoosePauseDialog(void);
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s32 menudialog00103368(u32, u32, u32 *);
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void menudialog00103608(void);
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+2
-4
@@ -3013,7 +3013,7 @@ struct weapon {
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/*0x4c*/ u32 flags;
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};
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struct cutsceneentry {
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struct cutscene {
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u16 stage_id;
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u16 mission;
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u32 scene;
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@@ -4315,9 +4315,7 @@ struct savefile_solo {
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/*0x18*/ u32 unk18;
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/*0x1c*/ u32 unk1c;
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/*0x20*/ u16 besttimes[NUM_SOLOSTAGES][3];
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/*0xa0*/ u32 var800a22a0;
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/*0xa4*/ u32 var800a22a4;
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/*0xa8*/ u32 var800a22a8;
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/*0xa0*/ s32 coopcompletions[3];
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/*0xac*/ u8 firingrangescores[4];
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};
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