Attempt to decompile menuRenderBanner

This commit is contained in:
Ryan Dwyer
2022-01-24 21:44:50 +10:00
parent 769695adaa
commit 39e9768da4
8 changed files with 222 additions and 71 deletions
+3 -3
View File
@@ -12,12 +12,12 @@ void menuPlaySound(s32 menusound);
bool menuIsSoloMissionOrMp(void);
bool currentPlayerIsMenuOpenInSoloOrMp(void);
bool func0f0f0c68(void);
void func0f0f0ca0(s32 value, bool allplayers);
void menuSetBanner(s32 bannernum, bool allplayers);
#if VERSION >= VERSION_NTSC_1_0
Gfx *menuRenderBannerMessages(Gfx *gdl, s32 x1, s32 y1, s32 x2, s32 y2, bool arg5, s32 arg6, s32 arg7, s32 arg8);
Gfx *menuRenderBanner(Gfx *gdl, s32 x1, s32 y1, s32 x2, s32 y2, bool big, s32 msgnum, s32 arg7, s32 arg8);
#else
Gfx *menuRenderBannerMessages(Gfx *gdl, s32 x1, s32 y1, s32 x2, s32 y2, bool arg5, s32 arg6);
Gfx *menuRenderBanner(Gfx *gdl, s32 x1, s32 y1, s32 x2, s32 y2, bool big, s32 msgnum);
#endif
struct menudfc *func0f0f1338(struct menuitem *item);