Decompile mpStartMatch

This commit is contained in:
Ryan Dwyer
2020-08-20 20:36:06 +10:00
parent ae5f02fca4
commit 3a6a689d77
6 changed files with 58 additions and 86 deletions
+17 -16
View File
@@ -1745,27 +1745,27 @@
#define MPLOCKTYPE_PLAYER 4
#define MPLOCKTYPE_CHALLENGE 5
#define MPOPTION_ONEHITKILLS 0x00000001
#define MPOPTION_TEAMSENABLED 0x00000002
#define MPOPTION_NORADAR 0x00000004
#define MPOPTION_NOAUTOAIM 0x00000008
#define MPOPTION_NOPLAYERHIGHLIGHT 0x00000010
#define MPOPTION_NOPICKUPHIGHLIGHT 0x00000020
#define MPOPTION_SLOWMOTION_ON 0x00000040
#define MPOPTION_SLOWMOTION_SMART 0x00000080
#define MPOPTION_FASTMOVEMENT 0x00000100
#define MPOPTION_DISPLAYTEAM 0x00000200
#define MPOPTION_KILLSSCORE 0x00000400
#define MPOPTION_ONEHITKILLS 0x00000001
#define MPOPTION_TEAMSENABLED 0x00000002
#define MPOPTION_NORADAR 0x00000004
#define MPOPTION_NOAUTOAIM 0x00000008
#define MPOPTION_NOPLAYERHIGHLIGHT 0x00000010
#define MPOPTION_NOPICKUPHIGHLIGHT 0x00000020
#define MPOPTION_SLOWMOTION_ON 0x00000040
#define MPOPTION_SLOWMOTION_SMART 0x00000080
#define MPOPTION_FASTMOVEMENT 0x00000100
#define MPOPTION_DISPLAYTEAM 0x00000200
#define MPOPTION_KILLSSCORE 0x00000400
#define MPOPTION_HTB_HIGHLIGHTBRIEFCASE 0x00000800
#define MPOPTION_HTB_SHOWONRADAR 0x00001000
#define MPOPTION_CTC_SHOWONRADAR 0x00002000
#define MPOPTION_HTB_SHOWONRADAR 0x00001000
#define MPOPTION_CTC_SHOWONRADAR 0x00002000
#define MPOPTION_KOH_HILLONRADAR 0x00004000
#define MPOPTION_KOH_MOBILEHILL 0x00008000
#define MPOPTION_00010000 0x00010000
#define MPOPTION_00010000 0x00010000
#define MPOPTION_HTM_HIGHLIGHTTERMINAL 0x00020000
#define MPOPTION_HTM_SHOWONRADAR 0x00040000
#define MPOPTION_HTM_SHOWONRADAR 0x00040000
#define MPOPTION_PAC_HIGHLIGHTTARGET 0x00080000
#define MPOPTION_PAC_SHOWONRADAR 0x00100000
#define MPOPTION_PAC_SHOWONRADAR 0x00100000
#define MPPLAYERTITLE_BEGINNER 0
#define MPPLAYERTITLE_TRAINEE 1
@@ -2586,6 +2586,7 @@
#define SQUADRON_0E 0x0e
#define SQUADRON_0F 0x0f
#define STAGE_MP_RANDOM 0x01
#define STAGE_MAIANSOS 0x09
#define STAGE_TEST_SILO 0x14
#define STAGE_WAR 0x16
+2 -2
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@@ -4,7 +4,7 @@
#include "types.h"
char *mpGetCurrentPlayerName(struct menuitem *item);
u32 func0f179104(void);
u32 mpChooseRandomStage(void);
s32 menuhandler001791c8(u32, u32, u32 *);
char *mpMenuTextWeaponNameForSlot(struct menuitem *item);
char *mpMenuTextSetupName(struct menuitem *item);
@@ -63,7 +63,7 @@ char *mpMenuTextSavePlayerOrCopy(struct menuitem *item);
char *mpMenuTextArenaName(struct menuitem *item);
char *mpMenuTextWeaponSetName(struct menuitem *item);
u32 func0f17f100(void);
u32 func0f17f260(void);
void func0f17f260(void);
u32 func0f17f428(void);
s32 menuhandlerPlayerTeam(u32 operation, struct menuitem *item, s32 *value);
u32 menuhandlerMpNumberOfSimulants(u32 operation, struct menuitem *item, s32 *value);
+1 -1
View File
@@ -5,7 +5,7 @@
f32 func0f187770(u8 value);
u32 func0f187838(void);
void func0f187864(void);
void mpStartMatch(void);
u32 func0f187944(void);
void func0f187e70(void);
void func0f187fbc(s32 playernum);