Decompile scenarioCreateObj

This commit is contained in:
Ryan Dwyer
2022-01-05 22:48:02 +10:00
parent 8d2c0ae42f
commit 3a7bde711c
3 changed files with 54 additions and 149 deletions
+1 -1
View File
@@ -109,7 +109,7 @@ Gfx *func0f185774(Gfx *gdl);
void scenarioCalculatePlayerScore(struct mpchrconfig *mpchr, s32 chrnum, s32 *arg2, s32 *arg3);
bool func0f185e20(struct prop *prop, s32 *arg1);
void mpPrepareScenario(void);
struct prop *func0f186508(s32 modelnum, s32 padnum, f32 arg2, u32 arg3, u32 arg4, u32 arg5);
struct prop *scenarioCreateObj(s32 modelnum, s16 padnum, f32 arg2, u32 flags, u32 flags2, u32 flags3);
void mpCreateScenarioHudmsg(s32 playernum, char *message);
bool mpChrsAreSameTeam(s32 arg0, s32 arg1);
u32 chrGiveBriefcase(struct chrdata *chr, struct prop *prop);
+1 -1
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@@ -4755,7 +4755,7 @@ struct scenariodata_htb {
struct htmthing {
u32 unk00;
struct prop *prop;
s16 unk08;
s16 padnum;
u8 unk0a;
u8 unk0b;
};