Attempt to decompile currentPlayerFindPropForInteract

This commit is contained in:
Ryan Dwyer
2021-01-08 10:42:34 +10:00
parent f5b8854e7a
commit 3aec8c6320
8 changed files with 54 additions and 8 deletions
+1 -1
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@@ -2618,7 +2618,7 @@
#define PROPTYPE_EYESPY 5
#define PROPTYPE_PLAYER 6
#define PROPTYPE_EXPLOSION 7
#define PROPTYPE_EFFECT 8
#define PROPTYPE_SMOKE 8
#define QUADRANT_BACK 0x01
#define QUADRANT_SIDE1 0x02
+1 -1
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@@ -333,7 +333,7 @@ void doorDoCalc(struct doorobj *door);
u32 func0f08f538(void);
u32 func0f08f604(void);
u32 func0f08f968(void);
u32 func0f08fcb8(void);
bool func0f08fcb8(struct prop *prop);
void doorActivateWrapper(struct prop *prop, bool arg1);
u32 func0f08fffc(void);
void func0f0900c0(struct prop *prop, struct doorobj *door);
+1
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@@ -531,6 +531,7 @@ extern s32 g_RecentQuipsPlayed[5];
extern u8 g_RecentQuipsIndex;
extern s16 *var8009cda0;
extern struct var8009cda4 *var8009cda4;
extern struct prop *var8009cda8;
extern u32 var8009cdac;
extern u32 var8009cdb0;
extern struct weaponobj *g_ProxyMines[30];