Decompile ammoHandlePickup

This commit is contained in:
Ryan Dwyer
2021-12-03 22:28:11 +10:00
parent 2e0ad9817f
commit 3af4ff3883
2 changed files with 59 additions and 236 deletions
+1 -1
View File
@@ -253,7 +253,7 @@ s32 propPlayPickupSound(struct prop *prop, s32 weapon);
void weaponPlayPickupSound(s32 weaponnum);
void ammotypeGetPickupMessage(char *dst, s32 ammotype, s32 qty);
void currentPlayerQueuePickupAmmoHudmsg(s32 ammotype, s32 pickupqty);
void func0f088028(s32 ammotype, s32 quantity, bool arg2, bool showhudmsg);
void ammoHandlePickup(s32 ammotype, s32 quantity, bool withsound, bool withhudmsg);
s32 ammocrateGetPickupAmmoQty(struct ammocrateobj *crate);
s32 weaponGetPickupAmmoQty(struct weaponobj *weapon);
void weaponGetPickupText(char *buffer, s32 weaponnum, bool dual);