Decompile func0f0cc3b8

This commit is contained in:
Ryan Dwyer
2020-05-05 20:56:28 +10:00
parent c09bc9b4c9
commit 3b5a17e034
12 changed files with 104 additions and 212 deletions
+1 -1
View File
@@ -38,7 +38,7 @@ void currentPlayerUpdateMoveInitSpeed(struct coord *newpos);
void currentPlayerUpdateFootsteps(bool arg0, bool arg1, bool arg2, bool arg3);
void func0f0cbf50(void);
void func0f0cc19c(struct coord *arg);
u32 func0f0cc3b8(void);
void func0f0cc3b8(f32 arg0, f32 arg1, f32 arg2, f32 *arg3, f32 arg4, u32 arg5);
u32 func0f0cc654(void);
s32 currentPlayerGetCrouchPos(void);
s32 playerGetCrouchPos(s32 playernum);
+2 -2
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@@ -67,8 +67,8 @@ extern u32 var8007074c;
extern bool g_PlayersWithControl[];
extern bool g_PlayerInvincible;
extern u32 var80070764;
extern s16 var80070768[];
extern u32 var8007077c;
extern s16 g_DeathAnimations[];
extern u32 g_NumDeathAnimations;
extern u32 var80070780;
extern u32 var8007078c;
extern u32 var800707a4;
+2 -2
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@@ -7,9 +7,9 @@ u32 func0f096ca0(void);
void func0f096ed4(f32 *arg0, f32 *arg1);
void func0f097044(f32 *matrix, f32 *arg1);
u32 func0f097264(void);
u32 func0f0972b8(void);
void func0f0972b8(f32 *arg0, f32 *arg1, f32 arg2, f32 *arg3);
u32 func0f097518(void);
u32 func0f0976c0(void);
void func0f0976c0(f32 *arg0, f32 *arg1);
void func0f097738(f32 *arg0, f32 *arg1, f32 *arg2);
#endif
+3 -3
View File
@@ -8,9 +8,9 @@ void currentPlayerUpdateIdleHeadRoll(void);
void currentPlayerUpdateHeadPos(struct coord *vel);
void currentPlayerUpdateHeadRot(struct coord *lookvel, struct coord *upvel);
void currentPlayerSetHeadAmp(f32 headamp);
u32 func0f1138a4(void);
u32 func0f113f10(void);
u32 func0f1140bc(void);
void func0f1138a4(f32 arg0, f32 arg1);
void func0f113f10(f32 arg0);
void func0f1140bc(s16 arg0, u32 arg1, f32 arg2, f32 arg3);
void func0f11412c(f32 speed);
f32 func0f11416c(void);