Decompile bgunCreateModelCmdList

This commit is contained in:
Ryan Dwyer
2022-07-09 23:51:56 +10:00
parent f3d5944b52
commit 3b78245d9c
2 changed files with 153 additions and 246 deletions
+2 -2
View File
@@ -118,8 +118,8 @@ bool bgun0f0a27c8(void);
void bgunHandlePlayerDead(void);
bool bgunIsMissionCritical(s32 weaponnum);
void bgunLoseGun(struct prop *attacker);
void bgun0f0a2da8(s32 *arg0);
s32 bgun0f0a2e94(struct model *model, struct modelnode *node, s32 arg2);
void bgunExecuteModelCmdList(s32 *arg0);
s32 bgunCreateModelCmdList(struct model *model, struct modelnode *node, s32 *ptr);
void bgunStartDetonateAnimation(s32 playernum);
void bgunUpdateGangsta(struct hand *hand, s32 handnum, struct coord *arg2, struct weaponfunc *funcdef, Mtxf *arg4, Mtxf *arg5);
void bgunUpdateSmoke(struct hand *hand, s32 handnum, s32 weaponnum, struct weaponfunc *funcdef);