Rename VI mode symbols

This commit is contained in:
Ryan Dwyer
2020-12-22 12:13:01 +10:00
parent 83daa8e2e8
commit 3b9ebaf369
20 changed files with 138 additions and 123 deletions
+2 -2
View File
@@ -54,8 +54,8 @@ extern u32 var800705b0;
extern u32 var800705b4;
extern u32 var800705b8;
extern u32 var800705bc;
extern struct var800705c0 var800705c0[];
extern s32 g_HiResActive;
extern struct vimode g_ViModes[];
extern s32 g_ViMode;
extern bool g_HiResEnabled;
extern u32 var8007072c;
extern u32 var80070738;
+1 -1
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@@ -47,7 +47,7 @@ u32 func0f0bbf14(void);
Gfx *hudRenderHealthBar(Gfx *gdl);
void currentPlayerSurroundWithExplosions(s32 arg0);
void currentPlayerTickExplode(void);
void func0f0bc3f0(void);
void viResetDefaultModeIf4Mb(void);
s16 func0f0bc44c(void);
s16 func0f0bc478(void);
bool func0f0bc4c0(void);