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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-08-14 04:22:41 -04:00
Decompile currentPlayerUpdateSpeedGrab
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@@ -19,9 +19,9 @@ void currentPlayerUpdatePrevPosGrab(void);
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void func0f0ce178(void);
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void func0f0ce1ac(void);
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void func0f0ce450(void);
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u32 func0f0ce4a0(void);
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void currentPlayerUpdateSpeedSidewaysGrab(f32 arg0, f32 arg1, s32 mult);
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void currentPlayerUpdateSpeedForwardsGrab(f32 target, f32 speed);
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void func0f0ce608(struct movedata *data);
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void currentPlayerUpdateSpeedGrab(struct movedata *data);
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void currentPlayerUpdateSpeedThetaGrab(void);
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u32 func0f0ce924(void);
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void func0f0ceec4(void);
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@@ -20,7 +20,7 @@ void currentPlayerGrabProp(struct prop *prop);
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void currentPlayerSetMoveMode(u32 movemode);
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void setMoveModeForAllPlayers(u32 movemode);
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void func0f0c7f2c(void);
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void func0f0c7f98(struct movedata *data);
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void currentPlayerUpdateSpeed(struct movedata *data);
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void func0f0c8004(void);
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f32 func0f0c805c(f32 value);
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void currentPlayerUpdateSpeedVerta(f32 value);
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+1
-1
@@ -1755,7 +1755,7 @@ struct player {
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/*0x0160*/ f32 vv_cosverta;
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/*0x0164*/ f32 vv_sinverta;
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/*0x0168*/ f32 speedsideways;
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/*0x0168*/ f32 speedsideways; // range -1 to 1
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/*0x016c*/ f32 speedstrafe;
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/*0x0170*/ f32 speedforwards; // range -1 to 1
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/*0x0174*/ f32 speedboost; // speed multiplier - ranges from 1 to 1.25 - kicks in after 3 seconds of full speed
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