Discover face_cover AI command and decompile chrFaceCover

This commit is contained in:
Ryan Dwyer
2020-05-30 14:48:28 +10:00
parent 7892e3b307
commit 3e04e7b31c
7 changed files with 29 additions and 53 deletions
+1 -1
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@@ -17,7 +17,7 @@ u32 func0f02e550(void);
u32 func0f02e684(void);
void func0f02e6dc(struct chrdata *chr, f32 arg1);
void chrStand(struct chrdata *chr);
u32 func0f02ec94(struct chrdata *chr);
u32 chrFaceCover(struct chrdata *chr);
void func0f02ed88(struct chrdata *chr);
void func0f02ef40(struct chrdata *chr);
void func0f02f070(struct chrdata *chr);
+1 -1
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@@ -314,7 +314,7 @@
/*0x0139*/ bool ai0139(void);
/*0x013a*/ bool aiSetChrPresetToUnalertedTeammate(void);
/*0x013b*/ bool aiSetSquadron(void);
/*0x013c*/ bool ai013c(void);
/*0x013c*/ bool aiFaceCover(void);
/*0x013d*/ bool aiIfDangerousObjectNearby(void);
/*0x013e*/ bool ai013e(void);
/*0x013f*/ bool aiIfHeliWeaponsArmed(void);