Decompile aiChrSetCutsceneWeapon

This commit is contained in:
Ryan Dwyer
2019-12-10 23:04:58 +10:00
parent a081bbf8d8
commit 401406abe8
4 changed files with 58 additions and 126 deletions
+1 -1
View File
@@ -421,7 +421,7 @@
/*0x01c7*/ bool aiSetUnarmedDodgeRating(void);
/*0x01c8*/ bool ai01c8(void);
/*0x01c9*/ bool ai01c9(void);
/*0x01ca*/ bool ai01ca(void);
/*0x01ca*/ bool aiChrSetCutsceneWeapon(void);
/*0x01cb*/ bool aiFadeScreen(void);
/*0x01cc*/ bool ai01cc(void);
/*0x01cd*/ bool ai01cd(void);
+1 -1
View File
@@ -276,7 +276,7 @@ u32 func0f08b27c(void);
u32 func0f08b658(void);
u32 func0f08b880(void);
void func0f08b8b8(struct chrdata *chr, u32 arg1);
u32 func0f08b8e8(void);
void func0f08b8e8(struct chrdata *chr, s32 weapon_id, s32 arg2, u32 flags, s32 arg4, s32 arg5);
u32 func0f08bad0(void);
u32 func0f08bb3c(void);
u32 func0f08bb5c(void);