diff --git a/src/game/endscreen.c b/src/game/endscreen.c index 85d6db49b..8e5518ead 100644 --- a/src/game/endscreen.c +++ b/src/game/endscreen.c @@ -690,31 +690,6 @@ s32 endscreenHandle2PCompleted(s32 operation, struct menudialogdef *dialogdef, u if (g_Menus[g_MpPlayerNum].endscreen.unke1c == 0) { endscreenContinue(0); - - if (g_Vars.stagenum == STAGE_DEEPSEA) { - if (g_Vars.antiplayernum >= 0 || (g_Vars.coopplayernum >= 0 && PLAYERCOUNT() >= 2)) { - menuPopDialog(); - } else { - g_MissionConfig.stageindex++; - g_MissionConfig.stagenum = g_StageNames[g_MissionConfig.stageindex].stagenum; - - titleSetNextStage(g_MissionConfig.stagenum); - lvSetDifficulty(g_MissionConfig.difficulty); - titleSetNextMode(TITLEMODE_SKIP); - mainChangeToStage(g_MissionConfig.stagenum); - } - } else if (g_Vars.antiplayernum >= 0 - || (g_Vars.coopplayernum >= 0 && PLAYERCOUNT() >= 2) - || (stageGetIndex(g_MissionConfig.stagenum) < 0 - || g_Vars.stagenum == STAGE_CITRAINING - || g_MissionConfig.stageindex > SOLOSTAGEINDEX_SKEDARRUINS - || ((g_CheatsActiveBank0 || g_CheatsActiveBank1) - && !isStageDifficultyUnlocked(g_MissionConfig.stageindex + 1, g_MissionConfig.difficulty)))) { - menuPopDialog(); - } else { - endscreen0f10d770(); - menuPushDialog(endscreenAdvance()); - } } }