mirror of
https://gitlab.com/ryandwyer/perfect-dark
synced 2026-08-17 04:52:03 -04:00
Decompile currentPlayerCanHaveWeapon
This commit is contained in:
@@ -10,14 +10,14 @@ u32 func0f1118cc(void);
|
||||
u32 func0f111928(void);
|
||||
void currentPlayerSetAllGuns(bool enable);
|
||||
u32 func0f1119d0(void);
|
||||
u32 func0f111a28(void);
|
||||
bool func0f111a28(s32 weaponnum);
|
||||
u32 func0f111a4c(void);
|
||||
u32 func0f111ab0(void);
|
||||
u32 func0f111ad4(void);
|
||||
u32 func0f111b88(void);
|
||||
u32 func0f111be8(void);
|
||||
u32 func0f111c30(void);
|
||||
u32 func0f111c9c(void);
|
||||
bool func0f111c30(s32 weaponnum);
|
||||
bool currentPlayerCanHaveWeapon(s32 weaponnum);
|
||||
u32 func0f111cf8(void);
|
||||
void currentPlayerGiveWeapon(s32 weapon);
|
||||
void func0f111e28(s32 weapon, s32 weaponarg);
|
||||
|
||||
Reference in New Issue
Block a user