Decompile currentPlayerCanHaveWeapon

This commit is contained in:
Ryan Dwyer
2020-02-04 22:31:58 +10:00
parent 2db98d61f7
commit 407491f86c
5 changed files with 19 additions and 37 deletions
+3 -3
View File
@@ -10,14 +10,14 @@ u32 func0f1118cc(void);
u32 func0f111928(void);
void currentPlayerSetAllGuns(bool enable);
u32 func0f1119d0(void);
u32 func0f111a28(void);
bool func0f111a28(s32 weaponnum);
u32 func0f111a4c(void);
u32 func0f111ab0(void);
u32 func0f111ad4(void);
u32 func0f111b88(void);
u32 func0f111be8(void);
u32 func0f111c30(void);
u32 func0f111c9c(void);
bool func0f111c30(s32 weaponnum);
bool currentPlayerCanHaveWeapon(s32 weaponnum);
u32 func0f111cf8(void);
void currentPlayerGiveWeapon(s32 weapon);
void func0f111e28(s32 weapon, s32 weaponarg);