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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-08-04 00:49:17 -04:00
Decompile mpSetWeaponSlot
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@@ -81,7 +81,7 @@ extern struct mpscenariooverview g_MpScenarioOverviews[];
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extern u32 var8008716c;
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extern u32 var800871fc;
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extern u32 var80087264;
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extern struct mpweapon mpweaponstable[];
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extern struct mpweapon g_MpWeapons[];
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extern struct mpweaponset g_MpWeaponSets[12];
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extern u32 var800874c8;
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extern u32 var800874cc;
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@@ -22,7 +22,7 @@ s32 func0f188a84(struct mpteaminfo *info);
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u32 func0f188bcc(void);
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u32 mpGetNumWeaponOptions(void);
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char *mpGetWeaponLabel(s32 weaponnum);
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void mpSetWeaponSlot(s32 slot, s32 weaponnum);
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void mpSetWeaponSlot(s32 slot, s32 mpweaponnum);
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s32 mpGetWeaponSlot(s32 slot);
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u32 func0f188e24(void);
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s32 mpCountWeaponSetThing(s32 weaponsetindex);
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+2
-3
@@ -4299,8 +4299,7 @@ struct mpsetup {
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* Bits 0xf000 are probably not used
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*/
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/*0x800acb9e*/ u16 chrslots;
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/*0x800acba0*/ u32 unk18;
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/*0x800acba4*/ u16 unk1c;
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/*0x800acba0*/ u8 weapons[6];
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/*0x800acba6*/ u8 paused;
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/*0x800acba8*/ bool saved;
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/*0x800acbac*/ u16 unk24;
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@@ -5981,7 +5980,7 @@ struct mpweapon {
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u8 unk01;
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u8 unk02;
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u8 unk03;
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u16 unk04;
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u16 unlock;
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u16 model;
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u8 unk08;
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u8 unk09;
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