Decompile menuRenderControllerTexture

This commit is contained in:
Ryan Dwyer
2020-10-02 21:35:10 +10:00
parent f01ad3c103
commit 410e1a2d80
6 changed files with 38 additions and 176 deletions
+1 -1
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@@ -10,7 +10,7 @@ u32 func0f0b34d8(void);
u32 func0f0b3548(void);
u32 func0f0b35b8(void);
u32 func0f0b3988(void);
u32 func0f0b39c0(void);
void func0f0b39c0(Gfx **gdl, struct var800ab5a8 *arg1, u32 arg2, u32 arg3, u32 arg4, u32 arg5, u32 arg6);
void currentPlayerSetScreenSize(f32 width, f32 height);
void currentPlayerSetScreenPosition(f32 left, f32 top);
void currentPlayerSetPerspective(f32 near, f32 fovy, f32 aspect);
+1 -1
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@@ -791,7 +791,7 @@ extern u32 var800ab574;
extern u32 var800ab578;
extern u32 var800ab57c;
extern u32 var800ab5a0;
extern u32 var800ab5a8;
extern struct var800ab5a8 *var800ab5a8; // indexed by some kind of texturenum
extern s32 var800ab5b0;
extern struct var800ab5b8 var800ab5b8[8];
extern struct var800ab718 var800ab718[8];
-1
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@@ -9,6 +9,5 @@ u64 func0004ae68(u64 arg0, u64 arg1);
u32 func0004aea4(void);
u32 func0004af0c(void);
u64 func0004af68(u64 arg0, u64 arg2);
void bzero(void *s, size_t size);
#endif
+6
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@@ -6572,6 +6572,12 @@ struct var80061420 {
s32 unk04;
};
struct var800ab5a8 {
u32 unk00;
u32 unk04;
u32 unk08;
};
struct var800ab5b8 {
u32 unk00;
u32 unk04;