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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-07-31 07:56:03 -04:00
Decompile currentPlayerGetViewportHeight
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@@ -53,7 +53,7 @@ s16 func0f0bc478(void);
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bool func0f0bc4c0(void);
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s16 currentPlayerGetViewportWidth(void);
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s16 currentPlayerGetViewportLeft(void);
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s16 func0f0bcaa0(void);
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s16 currentPlayerGetViewportHeight(void);
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s16 func0f0bce24(void);
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f32 func0f0bd358(void);
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void func0f0bd3c4(void);
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@@ -631,7 +631,7 @@ extern s32 var8009de20;
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extern s32 var8009de24;
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extern f32 var8009de28;
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extern s32 var8009de2c;
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extern u32 var8009de30;
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extern f32 var8009de30;
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extern s16 g_SpawnPoints[MAX_SPAWNPOINTS];
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extern s32 g_NumSpawnPoints;
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extern u32 var8009de78;
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+8
-8
@@ -5029,16 +5029,16 @@ struct var80075c00 {
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struct var800705c0 {
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s32 unk00;
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u32 unk04;
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s32 unk04;
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s32 unk08;
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f32 unk0c;
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u32 unk10;
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u32 unk14;
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u32 unk18;
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u32 unk1c;
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u32 unk20;
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u32 unk24;
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u32 unk28;
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s32 unk10;
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s32 unk14;
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s32 unk18;
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s32 unk1c;
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s32 unk20;
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s32 unk24;
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s32 unk28;
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};
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struct miscbio {
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