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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-06-27 01:35:07 -04:00
Decompile knifePlayWooshSound
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@@ -119,7 +119,7 @@ u32 func0f06d37c(void);
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void applySpeed(f32 *distdone, f32 maxdist, f32 *speed, f32 accel, f32 decel, f32 maxspeed);
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void applyRotation(f32 *angle, f32 maxrot, f32 *speed, f32 accel, f32 decel, f32 maxspeed);
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u32 func0f06dbd8(void);
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u32 func0f06e87c(void);
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void knifePlayWooshSound(struct defaultobj *obj);
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void func0f06e9cc(struct coord *arg0, Mtxf *arg1);
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void func0f06eb4c(struct defaultobj *obj, struct coord *arg1, struct coord *arg2);
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void func0f06ec20(struct weaponobj *weapon, struct coord *arg1);
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+1
-1
@@ -1485,7 +1485,7 @@ struct projectile {
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/*0x090*/ s32 unk090;
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/*0x094*/ s32 unk094;
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/*0x098*/ f32 unk098;
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/*0x09c*/ s32 unk09c;
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/*0x09c*/ s32 lastwooshframe;
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/*0x0a0*/ u32 unk0a0;
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/*0x0a4*/ s32 unk0a4;
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/*0x0a8*/ f32 unk0a8;
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