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https://gitlab.com/ryandwyer/perfect-dark
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Attempt to decompile setupDoor
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@@ -544,6 +544,7 @@
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#define DOORFLAG_0004 0x0004
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#define DOORFLAG_0008 0x0008 // Changes the angle at which one-way doors can be opened
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#define DOORFLAG_0010 0x0010 // Rescue door bottoms, training doors in Defense
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#define DOORFLAG_0040 0x0040
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#define DOORFLAG_0200 0x0200 // dataDyne secret door near lobby elevator
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#define DOORFLAG_DAMAGEONCONTACT 0x0400 // Lasers
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#define DOORFLAG_0800 0x0800 // Non-CI lasers, and floor grates
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@@ -2114,6 +2115,7 @@
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#define OBJFLAG_04000000 0x04000000 // Editor: "AI Sees Through Door/Object"
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#define OBJFLAG_08000000 0x08000000 // Not used in scripts
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#define OBJFLAG_DEACTIVATED 0x10000000
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#define OBJFLAG_DOOR_HASPORTAL 0x10000000
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#define OBJFLAG_20000000 0x20000000 // Editor: "Door Opens Backwards/Special Function/Conceal Weapon"
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#define OBJFLAG_40000000 0x40000000
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#define OBJFLAG_DOOR_KEEPOPEN 0x40000000 // Editor: "Door open by default/Empty weapon"
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