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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-07-28 07:07:35 -04:00
Decompile chrRunPosChooseAnimation
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@@ -3,7 +3,7 @@
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#include <ultra64.h>
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#include "types.h"
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f32 func0f02dff0(u32 arg0);
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f32 func0f02dff0(u32 animnum);
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u32 func0f02e064(struct chrdata *chr);
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bool func0f02e124(struct prop *prop);
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f32 func0f02e15c(struct chrdata *chr, f32 arg1, f32 arg2);
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@@ -26,7 +26,7 @@ void chrDoSurprisedOneHand(struct chrdata *chr);
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void chrSurrenderChooseAnimation(struct chrdata *chr);
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void chrSidestepChooseAnimation(struct chrdata *chr);
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void chrJumpOutChooseAnimation(struct chrdata *chr);
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void func0f02fe18(struct chrdata *chr);
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void chrRunPosChooseAnimation(struct chrdata *chr);
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void chrAttackStand(struct chrdata *chr, s32 entitytype, s32 entityid);
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void chrAttackLie(struct chrdata *chr, s32 entitytype, s32 entityid);
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void chrAttackKneel(struct chrdata *chr, s32 entitytype, s32 entityid);
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