Decompile frMenuTextAmmoLimitValue

This commit is contained in:
Ryan Dwyer
2020-03-19 20:57:08 +10:00
parent 8ed5100991
commit 4574f1011d
4 changed files with 28 additions and 56 deletions
+1 -1
View File
@@ -17,7 +17,7 @@ char *frMenuTextMinAccuracyOrTargetsValue(struct menu_item *item);
char *frMenuTextTimeLimitLabel(struct menu_item *item);
char *frMenuTextTimeLimitValue(struct menu_item *item);
char *frMenuTextAmmoLimitLabel(struct menu_item *item);
u32 func0f1a441c(void);
char *frMenuTextAmmoLimitValue(struct menu_item *item);
u32 func0f1a628c(void);
u32 func0f1a62e0(void);
u32 func0f1a6334(void);
+3 -2
View File
@@ -5333,7 +5333,7 @@ struct frdata {
/*0x004*/ u8 goaltargets;
/*0x005*/ u8 timelimit;
/*0x006*/ u8 ammolimit;
/*0x007*/ u8 unk007;
/*0x007*/ u8 sdgrenadelimit;
/*0x008*/ u8 goalaccuracy;
/*0x00c*/ u32 unk00c;
/*0x010*/ u32 unk010;
@@ -5609,7 +5609,8 @@ struct frdata {
/*0x448*/ u8 difficulty;
/*0x44c*/ u32 unk44c;
/*0x450*/ u32 unk450;
/*0x454*/ u32 unk454;
/*0x454*/ u16 unk454;
/*0x456*/ u16 unk456;
/*0x458*/ u32 unk458;
/*0x45c*/ u32 unk45c;
/*0x460*/ u32 unk460;