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Decompile func0f111a4c
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@@ -11,7 +11,7 @@ struct invitem *currentPlayerGetUnusedInvItem(void);
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void currentPlayerSetAllGuns(bool enable);
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struct invitem *currentPlayerGetWeaponInvItem(s32 weaponnum);
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bool currentPlayerHasWeapon(s32 weaponnum);
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void *func0f111a4c(s32 weapon1, s32 weapon2);
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struct invitem *func0f111a4c(s32 weapon1, s32 weapon2);
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bool func0f111ab0(s32 weapon1, s32 weapon2);
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u32 func0f111ad4(void);
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u32 func0f111b88(void);
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