mirror of
https://gitlab.com/ryandwyer/perfect-dark
synced 2026-08-15 20:40:05 -04:00
Decompile gamefileSave
This commit is contained in:
@@ -3187,6 +3187,9 @@
|
||||
#define GAMEFILEFLAG_FOUNDTIMEDMINE 0x41
|
||||
#define GAMEFILEFLAG_FOUNDPROXYMINE 0x42
|
||||
#define GAMEFILEFLAG_FOUNDREMOTEMINE 0x43
|
||||
#define GAMEFILEFLAG_44 0x44
|
||||
#define GAMEFILEFLAG_45 0x45
|
||||
#define GAMEFILEFLAG_46 0x46
|
||||
#define GAMEFILEFLAG_HOWTO_HOVERCRATE 0x47
|
||||
#define GAMEFILEFLAG_HOWTO_HOVERBIKE 0x48
|
||||
#define GAMEFILEFLAG_HOWTO_DOORS 0x49
|
||||
|
||||
@@ -11,7 +11,7 @@ void gamefilePrintFlags(void);
|
||||
void gamefileApplyOptions(struct gamefile *file);
|
||||
void gamefileLoadDefaults(struct gamefile *file);
|
||||
s32 gamefileLoad(s32 arg0);
|
||||
s32 func0f10feac(s32 arg0, s32 arg1, u16 arg2);
|
||||
s32 gamefileSave(s32 arg0, s32 arg1, u16 arg2);
|
||||
void gamefileGetOverview(char *arg0, char *name, u8 *stage, u8 *difficulty, u32 *time);
|
||||
bool func0f1106c8(void);
|
||||
u32 func0f110720(void);
|
||||
|
||||
@@ -132,7 +132,7 @@ void func0f11e3bc(s8 device);
|
||||
void pakProbeEeprom(void);
|
||||
s32 pakReadEeprom(u8 address, u8 *buffer, u32 len);
|
||||
s32 pakWriteEeprom(u8 address, u8 *buffer, u32 len);
|
||||
void pakSetBitflag(u32 flagnum, u8 *bitstream, bool set);
|
||||
void pakSetBitflag(s32 flagnum, u8 *bitstream, bool set);
|
||||
bool pakHasBitflag(u32 flagnum, u8 *stream);
|
||||
void pakClearAllBitflags(u8 *flags);
|
||||
void func0f11e618(char *src, char *dst, u32 len);
|
||||
|
||||
Reference in New Issue
Block a user