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https://gitlab.com/ryandwyer/perfect-dark
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Decompile func0f165eec
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@@ -7,10 +7,10 @@
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u32 func0f1657cc(void);
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f32 func0f1657e4(void);
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void func0f1657f8(void);
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u32 func0f16598c(void);
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u32 func0f165c4c(void);
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void func0f16598c(struct smallsky *sky);
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void func0f165c4c(struct sky *sky);
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void func0f165ee4(s32 stagenum);
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void func0f165eec(s32 stagenum, s32 arg1);
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void func0f165eec(s32 stagenum, bool arg1);
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void func0f1660a4(f32 arg0);
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Gfx *func0f1664a0(Gfx *gdl, u32 arg1);
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Gfx *gfxConsiderDisableFog(Gfx *gdl);
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+1
-1
@@ -3263,7 +3263,7 @@ struct sun {
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struct smallsky {
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// len 0x2c
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u16 stage;
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s16 stage;
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u16 blend_multiplier;
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u16 sky_far;
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u16 unk06;
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