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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-07-27 22:59:11 -04:00
Decompile currentPlayerSetCamPropertiesWithRoom
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@@ -150,8 +150,8 @@ u32 func0f0c1830(void);
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u32 func0f0c1840(void);
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u32 func0f0c1ba4(void);
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u32 func0f0c1bd8(void);
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u32 func0f0c1c24(void);
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void currentPlayerClearMemCamRoomAndSetCamProperties(struct coord *pos, struct coord *up, struct coord *look, s32 room);
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void currentPlayerSetCamPropertiesWithRoom(struct coord *pos, struct coord *up, struct coord *look, s32 room);
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void currentPlayerSetCamPropertiesWithoutRoom(struct coord *pos, struct coord *up, struct coord *look, s32 room);
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void currentPlayerSetCamProperties(struct coord *pos, struct coord *up, struct coord *look, s32 room);
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void currentPlayerClearMemCamRoom(void);
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u32 func0f0c1d20(void);
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+1
-3
@@ -956,9 +956,7 @@ struct eyespy {
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struct player {
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/*0x0000*/ u32 unk0000;
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/*0x0004*/ u32 unk0004;
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/*0x0008*/ u32 unk0008;
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/*0x000c*/ u32 unk000c;
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/*0x0004*/ struct coord memcampos;
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/*0x0010*/ u32 unk0010;
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/*0x0014*/ s32 memcamroom;
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/*0x0018*/ u32 unk0018;
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