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https://gitlab.com/ryandwyer/perfect-dark
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Decompile currentPlayerSetCamPropertiesWithRoom
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@@ -150,8 +150,8 @@ u32 func0f0c1830(void);
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u32 func0f0c1840(void);
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u32 func0f0c1ba4(void);
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u32 func0f0c1bd8(void);
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u32 func0f0c1c24(void);
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void currentPlayerClearMemCamRoomAndSetCamProperties(struct coord *pos, struct coord *up, struct coord *look, s32 room);
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void currentPlayerSetCamPropertiesWithRoom(struct coord *pos, struct coord *up, struct coord *look, s32 room);
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void currentPlayerSetCamPropertiesWithoutRoom(struct coord *pos, struct coord *up, struct coord *look, s32 room);
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void currentPlayerSetCamProperties(struct coord *pos, struct coord *up, struct coord *look, s32 room);
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void currentPlayerClearMemCamRoom(void);
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u32 func0f0c1d20(void);
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