Decompile aiIfDistanceToGunLessThan

This commit is contained in:
Ryan Dwyer
2019-12-01 19:04:34 +10:00
parent 0a7a22928a
commit 484e9514d1
5 changed files with 28 additions and 85 deletions
+1 -1
View File
@@ -1480,7 +1480,7 @@
bool, \
label,
#define if_distance_to_target_position_lt(distance, label) \
#define if_distance_to_gun_lt(distance, label) \
mkshort(0x0171), \
mkshort(distance / 10), \
label,
+1 -1
View File
@@ -346,7 +346,7 @@
/*0x016e*/ bool ai016e(void);
/*0x016f*/ bool aiIfChrHasGun(void);
/*0x0170*/ bool ai0170(void);
/*0x0171*/ bool ai0171(void);
/*0x0171*/ bool aiIfDistanceToGunLessThan(void);
/*0x0172*/ bool ai0172(void);
/*0x0173*/ bool aiChrCopyProperties(void);
/*0x0174*/ bool aiIfCutsceneButtonPressed(void);