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Decompile invGiveWeaponsByProp
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@@ -24,7 +24,7 @@ bool invGiveDoubleWeapon(s32 weapon1, s32 weapon2);
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void invRemoveItemByNum(s32 weaponnum);
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bool invGiveProp(struct prop *prop);
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void invRemoveProp(struct prop *prop);
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u32 func0f1120f0(struct prop *prop);
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s32 invGiveWeaponsByProp(struct prop *prop);
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u32 func0f1122ec(void);
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u32 func0f11253c(void);
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bool invHasKeyFlags(u32 wantkeyflags);
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