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Decompile weatherRender
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@@ -15,8 +15,8 @@ void weatherTickSnow(struct weatherdata *weather);
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void weatherConfigureRain(u32 intensity);
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void weatherConfigureSnow(u32 intensity);
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bool weatherIsRoomWeatherProof(s32 room);
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u32 weatherRenderRain(void);
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u32 weatherRenderSnow(void);
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Gfx *weatherRenderRain(Gfx *gdl, struct weatherdata *weather, s32 arg2);
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Gfx *weatherRenderSnow(Gfx *gdl, struct weatherdata *weather, s32 arg2);
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void weatherReset(void);
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#endif
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