From 4ae165254808f0c995896ad01c8d19f2e9ab2a3a Mon Sep 17 00:00:00 2001 From: Ryan Dwyer Date: Sat, 13 May 2023 11:57:07 +1000 Subject: [PATCH] Change depth buffer allocation back to hi-res size --- src/game/game_176080.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/game_176080.c b/src/game/game_176080.c index 8bf472959..5919c142c 100644 --- a/src/game/game_176080.c +++ b/src/game/game_176080.c @@ -33,7 +33,7 @@ void mblurReset(s32 stagenum) static void mblurAllocate(void) { - var800844f0 = mempAlloc(320 * 220 * 2 + 0x40, MEMPOOL_STAGE); + var800844f0 = mempAlloc(640 * 220 * 2 + 0x40, MEMPOOL_STAGE); var800844f0 = (void *)(((u32) var800844f0 + 0x3f) & ~0x3f); }