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https://gitlab.com/ryandwyer/perfect-dark
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ntsc-beta: Get game functions in their correct places
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@@ -6,8 +6,8 @@
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u32 dprint();
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s32 debug0f11ed70(void);
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bool debug0f11ed78(void);
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bool debug0f11ed80(void);
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bool debugEnableBgRendering(void);
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bool debugEnablePropRendering(void);
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bool debug0f11edb0(void);
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bool debug0f11edb8(void);
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bool debugIsRoomStateDebugEnabled(void);
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@@ -19,7 +19,7 @@ u32 debugGetSlowMotion(void);
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bool debug0f11ee88(void);
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bool debug0f11ee90(void);
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bool debug0f11eea8(void);
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bool debug0f11eeb0(void);
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bool debugDangerousProps(void);
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s32 debugGetMotionBlur(void);
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bool debugEnableFootsteps(void);
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bool debugAllowEndLevel(void);
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