From 4b9e8b668719e6df22386ac6128d343041ed3d0f Mon Sep 17 00:00:00 2001 From: Ryan Dwyer Date: Thu, 2 Apr 2020 20:49:17 +1000 Subject: [PATCH] Rename some files to weather.c, weatherallocate.c and weathertick.c --- ld/gamefiles.inc | 6 +++--- src/game/chr/chraicommands.c | 2 +- src/game/game_167ae0.c | 6 +++--- src/game/{game_131060.c => weather.c} | 2 +- src/game/{game_0132a0.c => weatherallocate.c} | 2 +- src/game/{game_01d770.c => weathertick.c} | 2 +- src/include/game/{game_131060.h => weather.h} | 4 ++-- src/include/game/{game_0132a0.h => weatherallocate.h} | 4 ++-- src/include/game/{game_01d770.h => weathertick.h} | 4 ++-- 9 files changed, 16 insertions(+), 16 deletions(-) rename src/game/{game_131060.c => weather.c} (99%) rename src/game/{game_0132a0.c => weatherallocate.c} (98%) rename src/game/{game_01d770.c => weathertick.c} (96%) rename src/include/game/{game_131060.h => weather.h} (89%) rename src/include/game/{game_0132a0.h => weatherallocate.h} (52%) rename src/include/game/{game_01d770.h => weathertick.h} (54%) diff --git a/ld/gamefiles.inc b/ld/gamefiles.inc index 5755dc481..11153cd29 100644 --- a/ld/gamefiles.inc +++ b/ld/gamefiles.inc @@ -33,7 +33,7 @@ src/game/game_012d50.o (section); \ src/game/game_013010.o (section); \ src/game/game_013260.o (section); \ - src/game/game_0132a0.o (section); \ + src/game/weatherallocate.o (section); \ src/game/game_013540.o (section); \ src/game/game_013550.o (section); \ src/game/game_013cf0.o (section); \ @@ -57,7 +57,7 @@ src/game/game_01afc0.o (section); \ src/game/game_01b0a0.o (section); \ src/game/game_01bea0.o (section); \ - src/game/game_01d770.o (section); \ + src/game/weathertick.o (section); \ src/game/game_01d860.o (section); \ src/game/game_01d990.o (section); \ src/game/game_01d9f0.o (section); \ @@ -133,7 +133,7 @@ src/game/game_129900.o (section); \ src/game/game_12d3f0.o (section); \ src/game/game_12f6c0.o (section); \ - src/game/game_131060.o (section); \ + src/game/weather.o (section); \ src/game/game_135c70.o (section); \ src/game/game_1371b0.o (section); \ src/game/game_13b670.o (section); \ diff --git a/src/game/chr/chraicommands.c b/src/game/chr/chraicommands.c index e2bce3fca..4122e511e 100644 --- a/src/game/chr/chraicommands.c +++ b/src/game/chr/chraicommands.c @@ -33,7 +33,7 @@ #include "game/game_127910.h" #include "game/game_129900.h" #include "game/game_12d3f0.h" -#include "game/game_131060.h" +#include "game/weather.h" #include "game/game_157db0.h" #include "game/game_1655c0.h" #include "game/game_165670.h" diff --git a/src/game/game_167ae0.c b/src/game/game_167ae0.c index 6f698434b..d4afb46c3 100644 --- a/src/game/game_167ae0.c +++ b/src/game/game_167ae0.c @@ -28,7 +28,7 @@ #include "game/game_0125a0.h" #include "game/game_013010.h" #include "game/game_013260.h" -#include "game/game_0132a0.h" +#include "game/weatherallocate.h" #include "game/game_013540.h" #include "game/game_013550.h" #include "game/game_013cf0.h" @@ -50,7 +50,7 @@ #include "game/game_016100.h" #include "game/game_01b0a0.h" #include "game/game_01bea0.h" -#include "game/game_01d770.h" +#include "game/weathertick.h" #include "game/game_01d860.h" #include "game/game_01d990.h" #include "game/game_01d9f0.h" @@ -74,7 +74,7 @@ #include "game/game_129210.h" #include "game/game_129900.h" #include "game/game_12f6c0.h" -#include "game/game_131060.h" +#include "game/weather.h" #include "game/game_135c70.h" #include "game/game_1371b0.h" #include "game/game_13c510.h" diff --git a/src/game/game_131060.c b/src/game/weather.c similarity index 99% rename from src/game/game_131060.c rename to src/game/weather.c index 1eb67af2d..6eb0cb0ab 100644 --- a/src/game/game_131060.c +++ b/src/game/weather.c @@ -10,7 +10,7 @@ #include "game/dlights.h" #include "game/game_0b3350.h" #include "game/game_12f6c0.h" -#include "game/game_131060.h" +#include "game/weather.h" #include "game/game_157db0.h" #include "game/game_166e40.h" #include "game/game_167ae0.h" diff --git a/src/game/game_0132a0.c b/src/game/weatherallocate.c similarity index 98% rename from src/game/game_0132a0.c rename to src/game/weatherallocate.c index 6c6e08816..a70dcf375 100644 --- a/src/game/game_0132a0.c +++ b/src/game/weatherallocate.c @@ -8,7 +8,7 @@ #include "game/data/data_020df0.h" #include "game/data/data_02da90.h" #include "game/game_013260.h" -#include "game/game_131060.h" +#include "game/weather.h" #include "gvars/gvars.h" #include "lib/lib_121e0.h" #include "types.h" diff --git a/src/game/game_01d770.c b/src/game/weathertick.c similarity index 96% rename from src/game/game_01d770.c rename to src/game/weathertick.c index 25837dfba..7e3a37776 100644 --- a/src/game/game_01d770.c +++ b/src/game/weathertick.c @@ -7,7 +7,7 @@ #include "game/data/data_01a3a0.h" #include "game/data/data_020df0.h" #include "game/data/data_02da90.h" -#include "game/game_131060.h" +#include "game/weather.h" #include "gvars/gvars.h" #include "lib/lib_0d520.h" #include "types.h" diff --git a/src/include/game/game_131060.h b/src/include/game/weather.h similarity index 89% rename from src/include/game/game_131060.h rename to src/include/game/weather.h index 08853be1e..9ed2f46f3 100644 --- a/src/include/game/game_131060.h +++ b/src/include/game/weather.h @@ -1,5 +1,5 @@ -#ifndef _IN_GAME_GAME_131060_H -#define _IN_GAME_GAME_131060_H +#ifndef _IN_GAME_WEATHER_H +#define _IN_GAME_WEATHER_H #include #include "types.h" diff --git a/src/include/game/game_0132a0.h b/src/include/game/weatherallocate.h similarity index 52% rename from src/include/game/game_0132a0.h rename to src/include/game/weatherallocate.h index da489c400..811f51966 100644 --- a/src/include/game/game_0132a0.h +++ b/src/include/game/weatherallocate.h @@ -1,5 +1,5 @@ -#ifndef _IN_GAME_GAME_0132A0_H -#define _IN_GAME_GAME_0132A0_H +#ifndef _IN_GAME_WEATHERALLOCATE_H +#define _IN_GAME_WEATHERALLOCATE_H #include #include "types.h" diff --git a/src/include/game/game_01d770.h b/src/include/game/weathertick.h similarity index 54% rename from src/include/game/game_01d770.h rename to src/include/game/weathertick.h index fd17d40f7..ce2842c66 100644 --- a/src/include/game/game_01d770.h +++ b/src/include/game/weathertick.h @@ -1,5 +1,5 @@ -#ifndef _IN_GAME_GAME_01D770_H -#define _IN_GAME_GAME_01D770_H +#ifndef _IN_GAME_WEATHERTICK_H +#define _IN_GAME_WEATHERTICK_H #include #include "types.h"