Decompile lightsHandleHit

This commit is contained in:
Ryan Dwyer
2022-06-11 00:58:10 +10:00
parent 00e9d31d6a
commit 4bc4db770f
4 changed files with 61 additions and 218 deletions
+1 -1
View File
@@ -22,7 +22,7 @@ void roomSetDefaults(struct room *room);
Gfx *func0f001138(Gfx *gdl, s16 roomnum);
Gfx *func0f001300(Gfx *gdl);
void roomInitLights(s32 roomnum);
s32 func0f001734(struct coord *arg0, struct coord *arg1, s32 roomnum);
bool lightsHandleHit(struct coord *gunpos, struct coord *hitpos, s32 roomnum);
void roomSetLightsFaulty(s32 roomnum, s32 chance);
void roomSetLightBroken(s32 roomnum, s32 lightnum);
void lightsReset(void);
+1 -1
View File
@@ -4,7 +4,7 @@
#include "data.h"
#include "types.h"
u32 func0002f490(void);
bool func0002f490(struct vec3s16 *arg0, struct vec3s16 *arg1, struct vec3s16 *arg2, s32 arg3, struct coord *arg4, struct coord *arg5, struct coord *arg6, s32 arg7, s32 arg8);
u32 func0002f560(void);
#endif