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https://gitlab.com/ryandwyer/perfect-dark
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Attempt to decompile eyespyProcessInput
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@@ -14,6 +14,6 @@ s32 eyespy0f0cfafc(struct coord *arg0, struct coord *arg1, struct coord *arg2);
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s32 eyespy0f0cfdd0(struct coord *vel, struct coord *arg1, struct coord *arg2);
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void eyespyUpdateVertical(void);
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bool eyespyTryLaunch(void);
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void eyespyProcessInput(bool arg0);
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void eyespyProcessInput(bool allowbuttons);
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#endif
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@@ -251,7 +251,7 @@ void ammotypeGetDeterminer(char *dst, s32 ammotype, s32 qty);
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void ammotypeGetPickupName(char *dst, s32 ammotype, s32 qty);
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void ammotypePlayPickupSound(u32 ammotype);
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s32 propPlayPickupSound(struct prop *prop, s32 weapon);
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void func0f087d10(s32 weaponnum);
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void weaponPlayPickupSound(s32 weaponnum);
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void ammotypeGetPickupMessage(char *dst, s32 ammotype, s32 qty);
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void currentPlayerQueuePickupAmmoHudmsg(s32 ammotype, s32 pickupqty);
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void func0f088028(s32 ammotype, s32 quantity, bool arg2, bool showhudmsg);
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