diff --git a/src/game/game_0b0fd0.c b/src/game/game_0b0fd0.c index c7c96b723..dfd4119e1 100644 --- a/src/game/game_0b0fd0.c +++ b/src/game/game_0b0fd0.c @@ -318,10 +318,13 @@ glabel func0f0b184c /* f0b18a8: 27bd0018 */ addiu $sp,$sp,0x18 /* f0b18ac: 03e00008 */ jr $ra /* f0b18b0: afa40000 */ sw $a0,0x0($sp) -/* f0b18b4: 03e00008 */ jr $ra -/* f0b18b8: afa40000 */ sw $a0,0x0($sp) ); +void func0f0b18b4(s32 arg0) +{ + // empty +} + s32 currentPlayerGetDeviceState(s32 weaponnum) { struct weapon *weapon = weaponFindById(weaponnum);