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https://gitlab.com/ryandwyer/perfect-dark
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Decompile func0000b2c4
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@@ -33,7 +33,7 @@ u32 func0000b0e8(void);
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Gfx *func0000b1a8(Gfx *gdl);
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Gfx *func0000b1d0(Gfx *gdl);
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Gfx *func0000b280(Gfx *gdl);
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u32 func0000b2c4(void);
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Gfx *func0000b2c4(Gfx *gdl);
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Gfx *func0000b330(Gfx *gdl);
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void viSetBuf(s16 x, s16 y);
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s16 viGetBufX(void);
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+2
-2
@@ -5945,8 +5945,8 @@ struct rend_vidat {
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/*0x0c*/ f32 aspect;
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/*0x10*/ f32 znear;
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/*0x14*/ f32 zfar;
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/*0x18*/ u16 bufx;
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/*0x1a*/ u16 bufy;
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/*0x18*/ s16 bufx;
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/*0x1a*/ s16 bufy;
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/*0x1c*/ s16 viewx;
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/*0x1e*/ s16 viewy;
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/*0x20*/ s16 viewleft;
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