Decompile filelistUpdate

This commit is contained in:
Ryan Dwyer
2021-09-15 17:48:13 +10:00
parent 4a04b4276b
commit 5354574e37
4 changed files with 109 additions and 230 deletions
+1
View File
@@ -776,6 +776,7 @@
#define FILETYPE_GAME 0
#define FILETYPE_MPSETUP 1
#define FILETYPE_MPPLAYER 2
#define FILETYPE_3 3
#define FLOORTYPE_DEFAULT 0
#define FLOORTYPE_WOOD 1
+5 -8
View File
@@ -4709,14 +4709,11 @@ struct filelistfile {
struct filelist {
/*0x000*/ struct filelistfile files[30];
/*0x2d0*/ s16 numfiles;
/*0x2d2*/ s8 spacesfree[4];
/*0x2d8*/ struct savelocation_2d8 unk2d8[4];
/*0x2f8*/ u32 unk2f8;
/*0x2fc*/ u32 unk2fc;
/*0x300*/ s8 devicestartindexes[8];
/*0x308*/ u8 unk308;
/*0x309*/ u8 unk309;
/*0x30a*/ u8 unk30a;
/*0x2d2*/ s8 spacesfree[5]; // per device - controller paks then game pak
/*0x2d8*/ struct savelocation_2d8 unk2d8[5];
/*0x300*/ s8 devicestartindexes[5]; // game pak then controller paks
/*0x308*/ s8 unk305[5]; // controller paks then game pak - error count?
/*0x30a*/ u8 numdevices;
/*0x30b*/ u8 filetype;
/*0x30c*/ u8 timeuntilupdate;
/*0x30d*/ u8 unk30d;