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https://gitlab.com/ryandwyer/perfect-dark
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Decompile mpChooseRandomStage
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@@ -4,7 +4,7 @@
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#include "types.h"
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char *mpGetCurrentPlayerName(struct menuitem *item);
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u32 mpChooseRandomStage(void);
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s16 mpChooseRandomStage(void);
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s32 menuhandler001791c8(u32, u32, u32 *);
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char *mpMenuTextWeaponNameForSlot(struct menuitem *item);
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char *mpMenuTextSetupName(struct menuitem *item);
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