Decompile currentPlayerSetScreenPosition

This commit is contained in:
Ryan Dwyer
2020-03-16 17:23:22 +10:00
parent bed58a6fac
commit 55a8109097
4 changed files with 11 additions and 12 deletions
+7 -8
View File
@@ -1605,14 +1605,13 @@ glabel func0f0b4958
/* f0b4980: e4461724 */ swc1 $f6,0x1724($v0)
);
GLOBAL_ASM(
glabel func0f0b4984
/* f0b4984: 3c02800a */ lui $v0,%hi(g_Vars+0x284)
/* f0b4988: 8c42a244 */ lw $v0,%lo(g_Vars+0x284)($v0)
/* f0b498c: e44c170c */ swc1 $f12,0x170c($v0)
/* f0b4990: 03e00008 */ jr $ra
/* f0b4994: e44e1710 */ swc1 $f14,0x1710($v0)
);
void currentPlayerSetScreenPosition(f32 left, f32 top)
{
struct player *player = g_Vars.currentplayer;
player->c_screenleft = left;
player->c_screentop = top;
}
void currentPlayerSetPerspective(f32 near, f32 fovy, f32 aspect)
{