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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-06-30 02:38:56 -04:00
Decompile currentPlayerSetScreenPosition
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@@ -12,7 +12,7 @@ u32 func0f0b35b8(void);
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u32 func0f0b3988(void);
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u32 func0f0b39c0(void);
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u32 func0f0b4958(void);
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u32 func0f0b4984(void);
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void currentPlayerSetScreenPosition(f32 left, f32 top);
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void currentPlayerSetPerspective(f32 near, f32 fovy, f32 aspect);
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f32 func0f0b49b8(f32 arg0);
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u32 func0f0b4a24(void);
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+2
-2
@@ -2555,8 +2555,8 @@ struct player {
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/*0x1700*/ u32 unk1700;
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/*0x1704*/ u32 unk1704;
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/*0x1708*/ u32 unk1708;
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/*0x170c*/ u32 unk170c;
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/*0x1710*/ u32 unk1710;
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/*0x170c*/ f32 c_screenleft;
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/*0x1710*/ f32 c_screentop;
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/*0x1714*/ f32 c_perspnear;
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/*0x1718*/ f32 c_perspfovy;
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/*0x171c*/ f32 c_perspaspect;
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