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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-06-09 04:29:29 -04:00
Decompile heliRestartTimer
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@@ -168,7 +168,7 @@ void heliSetTarget(struct heliobj *heli, s32 arg1);
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u32 func0f07b038(struct heliobj *heli);
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void heliTryStop(struct heliobj *heli);
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bool heliSetArmed(struct defaultobj *obj, bool armed);
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u32 heliRestartTimer(struct heliobj *heli);
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void heliRestartTimer(struct defaultobj *obj);
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f32 heliGetTimer(struct heliobj *heli);
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void heliSetMaxDamage(struct heliobj *heli, s16 health);
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u32 func0f07b164(void);
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@@ -818,6 +818,26 @@ struct heliobj {
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/*0x90*/ s16 weaponsarmed;
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/*0x92*/ u16 ontarget;
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/*0x94*/ s16 target;
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/*0x96*/ u8 attackmode;
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/*0x97*/ u8 cw;
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/*0x98*/ u32 vx;
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/*0x9c*/ u32 vy;
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/*0xa0*/ u32 vz;
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/*0xa4*/ u32 power;
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/*0xa8*/ u32 otx;
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/*0xac*/ u32 oty;
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/*0xb0*/ u32 otz;
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/*0xb4*/ u32 bob;
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/*0xb8*/ u32 bobstrength;
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/*0xbc*/ u32 targetvisible;
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/*0xc0*/ u32 timer60;
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/*0xc4*/ u32 patroltimer60;
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/*0xc8*/ u32 gunturnyspeed60;
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/*0xcc*/ u32 gunturnxspeed60;
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/*0xd0*/ u32 gunroty;
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/*0xd4*/ u32 gunrotx;
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/*0xd8*/ u32 barrelrotspeed;
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/*0xdc*/ u32 barrelrot;
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};
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struct tag {
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